![]() ![]() MAT takes place in a setting not far from our own where a global conflict is about to take place between the New World Order pseudo-government regime that is attempting to control pretty much everything and pretty much everyone else who opposes them. MAT pleases a wide variety of FPS fans with multiple game modes both on the traditional, more serious side of things and also on the goofy, more off-the-wall and less serious side of things. It was originally developed by Kingsoft who are based in China. MrSaturn: Mission Against Terror is a free to play first person shooter(FPS). OnRPG: In a brief summary: Could you give us a general idea on what M.A.T is all about? MrSaturn: I am MrSaturn, the lead Game Master for Mission Against Terror. Before we begin, would you care to tell us your name for the readers? OnRPG: Hello there! I am Michael Sagoe (mikedot), Journalist for OnRPG. Here’s a little interview a cooked up for guys behind M.A.T Online to tell us a little bit more. Just recently, Suba Games began beta testing for their latest free to play title: Mission Against Terror (M.A.T Online) While it may look like just another everyday FPS, M.A.T throws in some unique features and gameplay elements that you won’t find in any other FPS game like it. Questions by Michael Sagoe (mikedot), OnRPG JournalistĪnswered by Mr Saturn, lead Game Master for Mission Against Terror. That is a great idea, this build may not have the highest damage but it can strip armor and inflict lots of poison and slow, with a team of physical attackers it is great synergy.M.A.T Interview: Your Standard FPS Game, or Something More? Not an efficient combo to use, but its fun.Īlso, fun fact, since damage travels from the Shackles caster to the target, its possible to find enemies with 90% resistance to an element, shackle them, then friendly fire a teammate that casts shackles on them to kill an enemy with an element they're resistant to just for fun. It can even crit you and them for more damage. Since you hurt yourself with Reactive Armor, its possible to double the damage by being shackled to the enemy and hitting them and yourself with the attack. Use them alongside Shackles of Pain to deal massive damage to an enemy. ![]() I'd recommend Reactive armor and Bone Cage spells as well. Melee magic isn't the most effecient thing ever, but It can be a fun RP build. Originally posted by Chaoslink:Sounds like a decent enough idea. This is built around recruiting Fane and not starting with him, but since you can recruit him before level 2 it makes building him easier. Torturer, Hothead, and Executioner are also some solid choices. Talents: Elemental Affinity, Living Armor, Opportunist, and Savage Sortilege. Warfare: Battering Ram, Battle Stomp, and Whirlwind Necromancer: Blood Sucker (just because Inquisitor starts with it) Mosquito Swarm, Shackles Of Pain, and Silencing Stare. Planned skills are Geomancer: Contaminate, Fortify, Fossil Strike, Poison Dart, Corrosive Touch, Oily Carapace, Turn To Oil, Impalement, Poison Wave, Earthquake, Corrosive Spray, and Pyroclastic Eruption. Planned playstyle is to rush in and poison everything with contaminate and then destroy the physical armor, with high geomancer fortify will give lots of physical armor allowing the use of int armor in this build (in theory), The plan for this build is to go pure int and max out geomancer, weapon is a staff so he can still use warfare skills, a point in polymorph would also work, letting you use Turn To Oil and Oily Carapace combo, that and bull rush is good on all melee builds. The starting skills Inquisitor has is fine for starting this build out. Started with Fane as a Inquisitor, than at reaching level 2 i gave him a point in geomancer, Thought of this build after looking at corrosive touch and spray.
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